/* simple Sepiashader  adapted to Pets OGL2 Plugin from https://wiki.delphigl.com/index.php/shader_sepia
 *
 */

void main(void)
{
 gl_Position     = gl_ModelViewProjectionMatrix * gl_Vertex;
 gl_FrontColor   = gl_Color;
 gl_TexCoord[0]  = gl_MultiTexCoord0;
}